Zombie Shooter
A downloadable game for Windows and Linux
Controls
- Movement: WASD
- Reload: R
- Switch Guns: Q
Pistols are weak, but have unlimited Ammo.
SMGs are fast, but burn ammo quickly.
Sniper is goes through multiple enemies, but fires slowly.
Shotgun does lots of damage, but my be reloaded frequently.
About
This game was developed during a 2 week game jam. Much of this time was spent building the Zombie AI, balancing performance with inelegance. They ended up with a Seeking behaviour combined with an Avoidance behaviour. I was able to get zombie count well past 200 in testing. Most of the slow down involved how the AI "saw" it's environment.
If I could do it again, I would still prototype the AI in GDScript, but I would move performance critical choke points to a C++ module.
Game Play design leaves much to be desired. I wish I had added Multiplayer, a larger level, goals other than "survive" (capture points, defend areas, hold choke points, etc), and droppable/pickup weapons.
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