Lunar Terrain Project
This is a test of my GodotRust Voxel system.
I had an extra day so I added a ship that you can get in and out of. Basically KSP controls, but worse! It's kinda fun to get an orbit and find a place to land. Probably should on controller options.
Updated | 29 days ago |
Status | In development |
Category | Other |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | GreenF0x |
Made with | Godot |
Comments
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If you’re having trouble playing it, here is a video: https://youtu.be/Li4AvQnlrxo?si=9GV3Ro5JjPO87nqZ
This looks really cool, but i don't know if there is a bug, since my 6700 xt can only run it at like 2 fps.
I think it’s actually more CPU bound generating meshes. Does the framerate recover if you stand still for a bit?
I did most of the development on mobile integrated framework and I get pretty okay framerate on my phone. So I’m wondering if something else is wrong?