A downloadable adventure-shooter for Windows and Linux

Save the solar system from an invasion for resources!

Made with Godot engine with a voxel-based, procedurally generated moon featuring music from Randolphenstein.

Enjoy!


Revival Game Jam Notes:

All game programming, assets, and music were generated during the jam time. See acknowledgements for materials, voxel code, and sfx used from open sources. 

Download

Download
Moon Tanks_Windows Desktop_1b262b1.zip 46 MB
Download
Moon Tanks_LinuxX11_1b262b1.zip 39 MB

Comments

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[Bug Report]:

As soon as game starts (linux version), it crashes just after the Godot first screen is displayed.

My system specs.:
- OS: Lubuntu Linux 18.04.5 LTS;
- Graphic Driver: Mesa 20.3
- Graphic Card: Intel HD3000;

Here follows the execution log:

###############################

Godot Engine v3.2.3.stable.custom_build.31d0f8ad8 - https://godotengine.org

OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) HD Graphics 3000 (SNB GT2)

ERROR: load_source_code: Condition "err" is true. Returned: err
   At: modules/gdscript/gdscript.cpp:829.
ERROR: load: Condition "err != OK" is true. Returned: RES()
   At: modules/gdscript/gdscript.cpp:2286.
ERROR: _load: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:279.
ERROR: start: Condition "res.is_null()" is true. Continuing.
   At: main/main.cpp:1757.
ERROR: load_source_code: Condition "err" is true. Returned: err
   At: modules/gdscript/gdscript.cpp:829.
ERROR: load: Condition "err != OK" is true. Returned: RES()
   At: modules/gdscript/gdscript.cpp:2286.
ERROR: _load: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:279.
SCRIPT ERROR: GDScript::load_byte_code: Parse Error: The class "BasePlayer" couldn't be fully loaded (script error or cyclic dependency).
   At: res://Elements/TankCharacter/ShooterController.gdc:1.
ERROR: load_byte_code: Method failed. Returning: ERR_PARSE_ERROR
   At: modules/gdscript/gdscript.cpp:801.
ERROR: load: Condition "err != OK" is true. Returned: RES()
   At: modules/gdscript/gdscript.cpp:2282.
ERROR: _load: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:279.
ERROR: poll: res://Elements/TankCharacter/Tank.tscn:3 - Parse Error: [ext_resource] referenced nonexistent resource at: res://Elements/TankCharacter/ShooterController.gd
   At: scene/resources/resource_format_text.cpp:440.
ERROR: load: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208.
ERROR: _load: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:279.
ERROR: poll: res://Elements/GamePlay/PlayerSpawner.tscn:4 - Parse Error: [ext_resource] referenced nonexistent resource at: res://Elements/TankCharacter/Tank.tscn
   At: scene/resources/resource_format_text.cpp:440.
ERROR: load: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208.
ERROR: _load: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:279.
ERROR: poll: res://Levels/PlanetFinal.tscn:4 - Parse Error: [ext_resource] referenced nonexistent resource at: res://Elements/GamePlay/PlayerSpawner.tscn
   At: scene/resources/resource_format_text.cpp:440.
ERROR: load: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208.
ERROR: _load: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:279.
ERROR: start: Condition "!scene" is true. Returned: false
   At: main/main.cpp:1944.
WARNING: cleanup: ObjectDB instances leaked at exit (run with --verbose for details).
   At: core/object.cpp:2135.

#############################

Thanks anyway for this game!

Fun Concept. I liked the ability to just roll around an entire planet and defending yourself against kamikaze space aliens.